Armored Core VI fully supported on Steam Deck

Armored Core VI fully supported on Steam Deck

Armored Core VI: Fires of Rubicon Will Be Fully Supported on Steam Deck, Assures Director and Producer

Steam Deck Image credit: Jacob Roach / ENBLE

After an exciting hands-on preview of Armored Core VI: Fires of Rubicon, we had an exclusive opportunity to speak with the game’s director, Masaru Yamamura, and producer, Yasunori Ogura. They were keen on reassuring players that the highly anticipated game would be “fully supported” on Valve’s innovative handheld gaming device, the Steam Deck. Having witnessed the success of Elden Ring on the Steam Deck, the team wanted to ensure that Armored Core VI would be on par with that experience.

“We were extremely pleased with how well Elden Ring performed on the Steam Deck,” said Ogura in our interview with ENBLE. “We wanted to make that performance the baseline for our handheld game going forward. So, we can confidently say that Armored Core VI will be fully supported on the Steam Deck.”

It is worth noting that Armored Core VI has not yet received Valve’s seal of approval through the Deck Verified program, which highlights games that run best on the Steam Deck. However, it is not surprising to see Armored Core VI join the ranks of the Deck Verified games, as all of FromSoftware’s PC releases, except for Dark Souls: Remastered, have obtained this distinction. Despite the absence of official verification, the team is optimistic about the game’s performance on the Steam Deck.

One concern that arose regarding Armored Core VI on the Steam Deck was the inclusion of competitive multiplayer and the potential need for anti-cheat software. Normally, the presence of anti-cheat software poses a challenge for Steam Deck verification. However, titles like Elden Ring have demonstrated that games can support the Steam Deck while utilizing anti-cheat measures. Thus, the Armored Core VI team is confident that these issues will be resolved.

While the game is set to be supported on the Steam Deck, the performance on the handheld console remains uncertain. During our three-hour preview, we delved into the graphics settings and discovered that Armored Core VI does not support upscaling tools like AMD’s FidelityFX Super Resolution (FSR). Interestingly, Elden Ring, FromSoftware’s prior release, also lacks support for upscaling tools. Additionally, Armored Core VI offers a ray tracing setting, similar to Elden Ring. During our preview on a machine equipped with an AMD RX 6900 XT, the game effortlessly maintained over 60 frames per second (fps) at 1440p, even with ray tracing enabled. However, considering the Steam Deck’s comparatively lower power, the team acknowledges the challenges ahead.

Nonetheless, the Armored Core VI team remains confident in their optimization efforts to ensure smooth gameplay across a range of PC configurations. “We prioritize developing the game on PC first and foremost,” Yamamura explained. “We have utilized our knowledge gained from several years of game development to optimize the experience for PC players.”

Armored Core VI: Fires of Rubicon is scheduled for release on August 25 for PS4, PS5, Xbox One, Xbox Series X/S, and PC. Players can anticipate an action-packed experience with competitive multiplayer and optimized gameplay, supported on the Steam Deck. As fans eagerly await the game’s arrival, the development team continues to fine-tune the experience, striving to exceed expectations and deliver yet another unforgettable gaming adventure.