AMD FSR everything you need to know

AMD FSR everything you need to know

AMD FidelityFX Super Resolution (FSR): Boosting Gaming Performance with Magic Upscaling

AMD’s FidelityFX Super Resolution (FSR) has taken the gaming community by storm, offering an innovative solution to improving gaming performance on high-end graphics cards. This supersampling feature renders games at a lower resolution but uses advanced upscaling techniques to fill in missing details and make the game appear as if it’s running at native resolution, all while delivering a significant performance boost. In this article, we’ll delve into the exciting world of AMD FSR, including the newly announced FSR 3, providing you with a comprehensive understanding of how it works and why you should be turning it on in your games.

Mastering the Art of Supersampling: AMD FidelityFX Super Resolution

Competition in the supersampling space has intensified with the rise of Nvidia’s Deep Learning Super Sampling (DLSS). AMD’s response comes in the form of FidelityFX Super Resolution (FSR), a feature that mimics DLSS by making games appear as if they’re rendering at a higher resolution than they actually are. FSR achieves this by rendering the game at a lower resolution, then utilizing advanced upscaling algorithms to fill in the missing pixels and create the illusion of a higher resolution output.

FSR comes in two versions: FSR 1.0 and FSR 2.0. While FSR 1.0 is still found in some games, FSR 2.0 has superseded it with significant improvements. One of the key advantages of FSR over DLSS is its cross-compatibility with graphics cards from AMD, Nvidia, and even Intel. Unlike DLSS, which exclusively works with Nvidia’s RTX GPUs, FSR’s broader support includes older hardware, such as the GTX 10-series and Radeon RX 400 series.

Furthermore, AMD has made the FSR source code freely available to developers on its GPUOpen platform, facilitating wide integration into games through popular engines like Unreal Engine 4 and Unity. This accessibility empowers developers of all sizes to leverage FSR’s benefits and enhance their games’ performance.

While FSR primarily caters to AMD Radeon GPUs through the Radeon Super Resolution feature, which is essentially FSR 1.0 accessible via AMD drivers, it is worth noting that FSR is only available in games that developers have chosen to include it.

Quality Modes: Enhancing Performance and Visual Fidelity

FSR offers different quality modes, allowing users to customize the balance between performance and visual fidelity according to their preferences. Each quality mode corresponds to a scaling factor that determines the resolution upscaling applied to the game output. Here are the quality modes for FSR 1.0:

  • Ultra Quality: 1.3x scaling
  • Quality: 1.5x scaling
  • Balanced: 1.7x scaling
  • Performance: 2x scaling

The scaling applies to both the vertical and horizontal resolution, resulting in a final output resolution obtained by multiplying the original resolution with the scaling factor. For example, if you run the Performance mode on a 4K monitor with a resolution of 3840×2160, the game would render at 1920×1080.

FSR 2.0 introduces a slightly different set of quality modes. It starts with the Quality mode, which matches the scaling factors of FSR 1.0. However, developers also have access to an optional Ultra Performance mode, offering 3x scaling. It’s important to note that not every FSR 2.0 game will support this mode, as it requires additional optimization.

GPU Compatibility: FSR for All

One of the standout features of FSR is its cross-vendor compatibility, setting it apart from DLSS. FSR works with both AMD and Nvidia graphics cards, with official support extending to recent GPU generations. While FSR may still work on older GPUs, optimal performance and compatibility are more guaranteed on newer models. Here is a list of officially supported GPUs for FSR 1.0:

  • AMD Radeon 7000 series
  • AMD Radeon 6000 series
  • AMD Radeon 6000M series
  • AMD Radeon 5000 series
  • AMD Radeon 5000M series
  • AMD Radeon VII graphics
  • AMD Radeon RX Vega series
  • AMD Radeon 600 series
  • AMD Radeon RX 500 series
  • AMD Radeon RX 480/470/460 graphics
  • AMD Ryzen desktop processors with AMD Radeon graphics
  • AMD Ryzen mobile processors with Radeon graphics
  • Nvidia GeForce RTX 40-series
  • Nvidia GeForce RTX 30-series
  • Nvidia GeForce RTX 20-series
  • Nvidia GeForce 16-series
  • Nvidia GeForce 10-series
  • Intel Arc A-series

FSR 2.0 technically supports the same range of graphics cards as FSR 1.0. However, AMD suggests using slightly more powerful GPUs to achieve optimal performance at higher resolutions. Refer to the recommended GPU list for FSR 2.0 to ensure an immersive gaming experience.

AMD FSR Supported GPUs

The Inner Workings of FidelityFX Super Resolution

Both FSR 1.0 and FSR 2.0 employ the Lanczos algorithm to upscale the game’s lower-resolution image. The process begins by feeding the upscaler a low-resolution image, which is then enlarged with additional detail based on the algorithm’s calculations. FSR further enhances the image quality through a sharpening pass, restoring even more detail.

However, the crucial difference between FSR 1.0 and FSR 2.0 lies in the treatment of anti-aliasing. In FSR 1.0, anti-aliasing is performed before upscaling, leading to compromised image quality when games incorporate poor anti-aliasing implementations. FSR 2.0 addresses this flaw by utilizing Temporal Anti-Aliasing (TAA) after upscaling. This approach, similar to DLSS, ensures superior image quality, as exemplified by the impressive visuals in games like Ghostwire Tokyo.

Unlike DLSS, FSR does not rely on AI acceleration. DLSS utilizes dedicated Tensor cores on RTX graphics cards to leverage AI models for upscaling assistance. FSR, on the other hand, is seamlessly integrated into a game’s rendering pipeline, making it compatible with graphics cards from different vendors.

FSR 3: Taking Performance to New Heights

AMD has recently unveiled FSR 3, an exciting addition to the FSR suite that introduces Fluid Motion Frames. This new feature, reminiscent of Nvidia’s DLSS 3, compares sequential frames to generate new ones within the gaps, employing frame interpolation. According to AMD, this innovation can double or even triple frame rates in supported games. Initially, FSR 3 support will be available in games like Immortals of Aveum and Forspoken, with many more titles, including Cyberpunk 2077, Crimson Desert, and Frostpunk 2, expected to integrate FSR 3 in the future.

FSR 3 works on any GPU, just like the base version of FSR. Additionally, AMD is offering its Fluid Motion Frames technology through its AMD Software, enabling users to apply the feature to nearly any game with an AMD GPU.

An Expanding Library of FSR-Enabled Games

Over the past few months, AMD has made significant strides in expanding the roster of games that support FSR. Here is a selection of titles that already boast FSR 2.0 compatibility:

  • Asterigos
  • Deathloop
  • God of War
  • Saints Row
  • The Callisto Protocol
  • The Riftbreaker
  • Uncharted: Legacy of Thieves Collection
  • Red Dead Redemption 2
  • Chernobylite
  • Choo-Choo Charles
  • Cyberpunk 2077
  • Death Stranding
  • Deep Rock Galactic
  • Destroy All Humans! 2
  • Dying Light 2
  • Edge of the Abyss Awaken
  • Everspace 2
  • Evil Reap
  • Farming Simulator 22
  • Forza Horizon 5
  • Ghostwire Tokyo
  • Gotham Knights
  • Gungrave GORE
  • Highline Volleyball VR
  • Hitman 3
  • Hoiwa Hub
  • Judgment
  • Kingshunt
  • Lost Judgment
  • Martha is Dead
  • Marvel’s Spider-Man and Miles Morales
  • Microsoft Flight Simulator
  • Need for Speed Unbound
  • No Man’s Sky
  • Paragon: The Overprime
  • Remnants
  • Scathe
  • Scorn
  • SCP Pandemic
  • SCUM
  • Shibainu – VR Katana Simulator
  • Swordsman Remake
  • The Bridge Curse Road to Salcation
  • The Chant
  • The Eternal Cylinder
  • The Witcher 3
  • There Won’t Be Light
  • Thymedia
  • Tiny Tina’s Wonderlands
  • Vail VR
  • Valhall: Karbinger
  • Vampire: The Masquerade – Bloodhunt
  • Warhammer 40,000 Darktide
  • Will to Live Online

Additionally, FSR 1.0 is more widely supported, and AMD, as well as modders, continue to patch it into new titles regularly. Here is an extensive list of games supporting FSR 1.0:

  • Assassin’s Creed Valhalla
  • Far Cry 6
  • Godfall
  • Horizon Zero Dawn
  • Resident Evil Village
  • Sniper Elite 5
  • Terminator Resistance
  • World War Z
  • Amid Evil
  • Anno 1800
  • Arcadegeddon
  • Assetto Corsa Competizione
  • Back 4 Blood
  • Baldur’s Gate 3
  • Black Desert
  • Call of Duty: Vanguard
  • Century: Age of Ashes
  • Dota 2
  • Edge of Eternity
  • Edge of the Abyss: Awaken
  • Elite Dangerous: Odyssey
  • Enlisted
  • Evil Genius 2
  • F1 2021
  • Gamedec
  • Ghostrunner
  • Ghostwire: Tokyo
  • Grounded
  • Hellblade: Senua’s Sacrifice
  • Hot Wheels Unleashed
  • Icarus
  • Keo
  • Kingshunt
  • Lego Builder’s Journey
  • Marvel’s Avengers
  • Marvel’s Guardians of the Galaxy
  • Myst
  • Myth of Empires
  • Necromunda: Hired Gun
  • No Man’s Sky
  • Phantasy Star Online 2
  • Quake 2 RTX
  • Ready or Not
  • Second Extinction
  • Shadow Warrior 3
  • The Medium
  • Undying
  • Warhammer Vermintide 2
  • Workshop simulator
  • World of Warcraft: Shadowlands
  • World of Warships

Gamers who wish to see FSR implemented in their favorite titles can make requests through the AMD FSR wishlist.

With AMD’s FidelityFX Super Resolution revolutionizing gaming performance, the gaming community can look forward to even more immersive experiences with improved frame rates and stunning visuals, regardless of their choice of graphics card. The combination of ease of integration, diverse quality modes, and broad GPU support positions FSR as a compelling solution that enables gamers to embrace the potential of their hardware and unlock the full potential of their favorite games.