AMD encounters another issue with ray tracing support | ENBLE

AMD encounters another issue with ray tracing support | ENBLE

Ratchet & Clank: Rift Apart and the Ray Tracing Conundrum for AMD Users

Ratchet & Clank: Rift Apart

If you’re eagerly anticipating playing Ratchet & Clank: Rift Apart on PC and happen to have an AMD graphics card, you might be feeling a little disappointed. It turns out that ray tracing will be disabled, but only for AMD GPUs. Why is this happening and when can AMD users expect ray tracing to become available? While details are a bit vague at the moment, let’s explore what we know so far.

The information comes straight from the source, with Insomniac Games, the studio behind Ratchet & Clank, addressing system requirements in a recent article. While AMD cards are fully supported, ray tracing will not be available at launch. Insomniac Games states, “Ray-tracing on AMD GPUs is disabled at launch. We are working closely with AMD to enable support as soon as possible.” Admittedly, this statement doesn’t provide much clarity, but it does give hope to gamers that ray tracing may be an option for AMD in the future.

However, AMD sheds more light on the matter through the release notes for its latest Adrenalin driver. According to AMD, one of the known issues is that “application crash or driver timeout” may occur when playing Ratchet & Clank with ray tracing and Dynamic Resolution Scaling enabled. While it’s unclear which graphics cards are affected, AMD mentions its flagship Radeon RX 7900 XTX as one of them. AMD assures users that it is working on resolving this problem, but no specific timeline has been provided.

Fortunately, this doesn’t mean that AMD GPU owners won’t be able to enjoy Ratchet & Clank: Rift Apart. It simply means that ray tracing won’t be an option. This may not matter to some AMD users, especially those with older GPUs that may not handle ray tracing well to begin with. And rest assured, this issue will likely be resolved in the future.

For now, if you want to experience the full glory of Ratchet & Clank: Rift Apart at launch, you’ll need an Nvidia graphics card. Nvidia has tantalized fans by announcing that the game will be available with DLSS 3, ray tracing, Reflex, and RTX IO on release day. Unfortunately, AMD users will have to wait a little longer to enjoy the game with these advanced features.

While this may not seem like a significant setback, AMD’s history with ray tracing has been remarkable, as the company has continuously tried to catch up with Nvidia in this regard. It’s a little perplexing that the issue seems to be affecting only AMD’s cards. Hopefully, AMD can swiftly resolve this matter because AMD users deserve to enjoy Ratchet & Clank: Rift Apart in all its glory.

In conclusion, while AMD GPU owners might be disappointed that ray tracing won’t be available for Ratchet & Clank: Rift Apart at launch, there is hope and assurance from both Insomniac Games and AMD themselves that support will be enabled in the future. Until then, AMD users can still enjoy the game, albeit without ray tracing, while Nvidia users can experience the game in its full splendor with DLSS 3, ray tracing, Reflex, and RTX IO.